tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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- Issues
- Add option to use smooth scaling regardless of current scale
- AppVeyor: Try to use VS 2022
- Possible crash in `AbstractWorldTool::undoStack` when switching maps
- Multiple instances of Tiled can cause incorrect Snapping
- Allow removing Terrains from Tilesets on export
- Resolve object types and properties should be split into two?
- Tile animation marker gets in the way of Terrain labels
- Multi-object selection bounding box wrong for Points
- Implement Type Guards for Scripting API
- Share the selection between Tilesets view and Tileset Editor
- Docs
- C++ not yet supported