tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Width and Height from infinite map should match the actual map size
- Locking individual dock views
- Option to reset all settings to default
- Properties window switch mode button
- Custom Tile Render Size
- Issue? When renaming Enums as part of a Class, it doesn't update in Tiles.
- Add option to invert Y-axis
- Toolbar extension button hard to see on dark themes
- Option to show unrounded cursor cell coordinates
- Copy and paste to object types editor from tileset props/objects
- Docs
- C++ not yet supported