tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Add support for Tileset Atlas
- Automapping: Explicitly detect map edges
- Add option to invert Y-axis
- Add tileset tile x/y draw offset.
- Pan the view when dragging off the edge
- Added layer properties: horizontal/vertical repeat, move speed, width, height
- Ability to re-arrange tilesets in tileset window is broken.
- GoTo Tile
- Draw offset for individual tiles
- Origin Points for Objects (X,Y-Offsets)
- Docs
- C++ not yet supported