mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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- Issues
- refactor: common class for spells in your graveyard gaining flashback
- refactor: new EachOtherBecomesCopyOfTargetEffect
- refactor: merge conditions checking any counters on source permanent
- GUI - stacked tokens in combat
- Reflection of Kiki-Jiki tokens created by Reflection of Kiki-Jiki don't have haste
- Permanent’s LKI and other time related data must be persisted (read only)
- [Suggestion] Create a match/board simulator
- Implement [ACR] Kassandra, Eagle Bearer
- Add https support for xmage.today
- [don't merge] mutate mechanic for Ikoria draft
- Docs
- Java not yet supported