mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Java not yet supported112 Subscribers
View all SubscribersAdd a CodeTriage badge to mage
Help out
- Issues
- Introduce a new layer 0 for transform characteristics
- AI must support multiple targets on resolve
- Outdated draft cubes must be removed?
- Bug: Hellkite tyrant (copy?) returns artifacts to their owner when exiled
- Bug: Hallow (all spell damage prevention maybe?) does not comply with 400.7b
- Miss YodaEmblem in tokens-database file
- Refactor: Separate the 'one or more' usage in DiesCreatureTriggeredAbility
- When missing images, the rule text box is wrongly sized
- Most uses of target.canChoose are unneeded
- Refactor: Separate the player and the permanent in TapForManaAllTriggeredAbility & TapForManaAllTriggeredManaAbility
- Docs
- Java not yet supported