mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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- Issues
- Refactor: regroup "if no mana was spent to cast [target pointer]" in a shared condition
- Refactor: make an effect to handle the various energy payment in spell/trigger effect.
- Refactor: add common way to handle followup of multiple players discarding cards
- Bug: Multiple cards using DelayedTriggeredAbility with an Intervening If condition are not set up properly.
- Attack arrow didn't include blockers until after blocker order chosen.
- Tests: fix choice on notTarget wrongly not checking Filter
- Feather, The Redeemed does not return Collision // Colossus to hand
- Default watchers must be renamed to use “default” naming
- Dargo, the Shipwrecker casting Issue
- text gen: limited times per turn activated ability
- Docs
- Java not yet supported