mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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- Issues
- bugged logic for "controlled a Dragon as you cast this spell"
- Hint on the number of times a limited each turn trigger has triggered this turn
- Sea Gate Restoration resolution throws error with Leyline of the Void on the Battlefield
- Refactor: make a common TriggeredAbility for "Whenever [X] or more creatures attack,"
- Refactor: extend ExileGraveyardAllTargetPlayerEffect to support "Exile any number of target players' graveyards"
- Karn Living Legacy Emblem
- Cards exiled with Brainstealer Dragon should go to unique exile zone
- Moraug's extra combat phases do not always happen.
- Card render uses low quality image/graphic
- Refactor: add a common effect for "put [N] cards from your hand on top of your library"
- Docs
- Java not yet supported