love
https://github.com/love2d/love
C++
LÖVE is an awesome 2D game framework for Lua.
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- Issues
- Add ability to load compressed image's mipmaps with a starting range
- add Mesh:setVertices to append mesh data for batching
- Renaming ParticleSystem:get/setRotation and ParticleSystem:has/setRelativeRotation
- Error messages displaying given and max/min values for ImageData:get/setPixel and SoundData:get/setSample
- ParticleSystem:setColorVariation
- liblove naming convention
- Investigate / evaluate threading love.graphics
- BezierCurve:insertControlPoint() cannot insert at the last index
- Unwanted strippling for lines with line join "none" and line style "smooth"
- love.window.isDropping
- Docs
- C++ not yet supported