joltphysics
https://github.com/jrouwe/joltphysics
C++
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
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Help out
- Issues
- GJKClosestPoint::CastShape gets stuck in an infinite loop
- Release build for mac will enable bitcode
- Request for Anisotropic Friction
- LinearCast Body missed in Sensor contact
- Box can rotate while sliding due to friction being applied asymmetrically
- [Feature Request] Soft-soft collisions and self-collisions
- Docs
- C++ not yet supported