hyprland
https://github.com/hyprwm/hyprland
C++
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
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- Issues
- Resize pop-over only horizontally if it doesn't fit the screen
- Fullscreen windows sometimes visible in translucent windows
- wl_surface.set_buffer_transform is ignored
- Request: ability to move a client silently (implementing `movewindowpixelsilent`)
- general:resize_on_border=true causes cursor to render over gamescope
- Input validation for `bool`
- Gradient shadows
- Persistent workspace not opened by default
- When moving windows to another workspace, split it with last focused window on that workspace and respect force_split
- Crash when using Bitwig Studio and Qt Guis
- Docs
- C++ not yet supported