hyprland
https://github.com/hyprwm/hyprland
C++
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
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- Issues
- Disabling monitor after disconnecting crashes Hyprland
- Feature Request: Allow setting custom blur amount (size/passes) in 'blur' layer/window rule.
- Ability to set Monitor GPU scaling mode
- xray layerrule not working without blur
- Preserve one value for Dispatcher resizeparams and Window Rules [x] [y]
- An "override" dynamic rule that allows you to change certain aspects of a window dynamically.
- New active empty workspace appears after delayed wakeup from suspend
- Monitors do not wake up after standby
- Performance issue on games
- persistent layout combined with screen mirror yields `?` as monitorID for some workspaces
- Docs
- C++ not yet supported