plasma
https://github.com/h-uru/plasma
C++
Cyan Worlds's Plasma game engine
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Help out
- Issues
- Prevent display sleep while game is running on macOS
- [macOS] Uru should (optionally) hold a wakelock assertion
- GUI Lockup when Linking.
- Rendering Regression in Options Menu
- Display Helpers
- Neighborhood-Kirel Update
- Taking a Chiso Preniv book creates a junk personal instance of Chiso Preniv
- Try moving Metal Layer handling to the pipeline
- Per pixel lighting support in Metal
- Mac client can stall entire game loop
- Docs
- C++ not yet supported