plasma
https://github.com/h-uru/plasma
C++
Cyan Worlds's Plasma game engine
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Help out
- Issues
- Try moving Metal Layer handling to the pipeline
- Per pixel lighting support in Metal
- Mac client can stall entire game loop
- Plasma Antialiasing Support + Metal Performance
- Metal Testing Guide and Performance Improvements
- PlasmaMax & WSL crash on open file dialog
- Shader sanitization
- Attempt to fix crash after receiving a KickedOff message
- modernize shader assembler
- this is a set of modifications to modernize parts of the code
- Docs
- C++ not yet supported