graphicsfuzz
https://github.com/google/graphicsfuzz
Java
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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- Issues
- glsl-reduce enhancement: based on perses
- Handle precision statements properly in the parse tree
- DonateCodeTransformation might move injectionSwitch up above the precision declaration, causing shader to fail validation
- Apply floor() to gl_FragCoord
- Add ShaderTrap back-end to gfauto
- Add tests to check shading language properties
- GraphicsFuzz fuzz_failure 02893433
- Reduction producing an inifinite loop
- build(deps): bump pyyaml from 5.3.1 to 5.4 in /gfauto
- GraphicsFuzz fuzz_failure 76b4ea55
- Docs
- Java not yet supported