graphicsfuzz
https://github.com/google/graphicsfuzz
Java
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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- Issues
- build(deps): bump py from 1.8.1 to 1.10.0 in /gfauto
- build(deps): bump pygments from 2.6.1 to 2.7.4 in /gfauto
- Type constructors are being erroneously renamed during donation
- Transformation idea: vector access like .x to [0]
- Transformation enhancement: use single-iteration loop "i" variable
- LiteralFuzzer and ConstExprTemplate have duplicate code for generating literal values
- gfauto: add additional spirv-opt flags that might be semantics-changing (when appropriate)
- The backup variable for live color writes has no precision qualifier
- Shader upgrading: scalar swizzle
- Shader upgrading: gl_Position
- Docs
- Java not yet supported