graphicsfuzz
https://github.com/google/graphicsfuzz
Java
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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- Issues
- Shader upgrading: gl_LightSource
- Shader upgrading: gl_FragData
- Shader upgrading: attribute
- Shader upgrading: position of main matters
- When upgrading shader version, only rename conflicting symbols
- gfauto + spirv-fuzz: incorporate tool to convert shaders into a from where red is written
- Array bounds clamping in live code injection might fail if the size expression contains variables that are not donated
- Document the value of long-running variants for bug-finding
- Walkthrough instructions could be more accurate w.r.t. redistributable packages needed under Windows
- Coverage stats and Venn diagram data
- Docs
- Java not yet supported