graphicsfuzz
https://github.com/google/graphicsfuzz
Java
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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- Issues
- Document clearly that images/results can change during reduction
- test_image_0003_spirvopt_android_amber may trigger a driver bug
- generator: `DonateCodeTransformation` class only looks for ".frag" files.
- gles-worker: running 3.1 ES shaders causes link error
- Support compute shaders in graphicsfuzz_piglit_converter
- Fix uses of "Writer" and "Reader" to use try with resources or some utility method
- Rewrite composite identity tries to index into shader output variables in GLES
- Ensure certain function prototypes can use non-uniform shader input variables
- Allow custom dimensions to be passed to glsl-to-spv-worker and runspv
- gfauto / glsl-reduce: Exit more informatively when a ParseTimeoutException occurs
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- Java not yet supported