godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Image resize crash when called from multiple C# threads
- Octahedral compression causes rendering issues with animated meshes on Android
- Vulkan: Strange colors appear on start due to ReflectionProbes not being initialized correctly
- Cannot record audio on Linux when compiled with -fPIC
- Grid map changing mesh library .tres sub resource ids when saving scene
- [Bullet] Rigid Bodies "floating" if CollisionShape is a Created Convex Collision Sibling
- Crash in intel gpu driver called by RasterizerStorageGLES2::_render_target_allocate
- Ruler does not display radians for angles.
- `OS.get_window_safe_area()` returns incorrect values for iPhone 8 and iPhone X on iOS
- Physics Error 3D (RigidBody): Condition "Math::is_nan(v.x)" is true/"Math::is_inf(v.x)" is true.
- Docs
- C++ not yet supported