godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [TRACKER] SDFGI issues
- Vulkan: Lights with Bake Mode set to Static cause SDFGI to become infinitely bright as the camera moves
- [HTML5] HTTPRequest GET, after downloading, stalls when played on Chrome
- Add autostart property to particles nodes
- Remove add child call when creating an instance of the scene from the placeholder instance
- animation not being applied before render
- "Always on top" project setting occasionally not working in Windows 11 (fixed in `master` with DisplayServer)
- A "Clone" of an instance stays even after I delete the instance
- Camera background environment canvas setting doesn't do anything
- enable force software skinning cause strange looking mesh textures
- Docs
- C++ not yet supported