godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Slow abs() functions could be replaced by standard ones
- Win+D combination make screen clear if "2D" + "expand" window strech mode set in project settings
- [3.x] CSGPolygon add interpolation
- Vulkan: Normals don't update on skinned meshes when transformed by scaling or translating
- Godot freezes entire computer (requiring restart) with New nVidia game ready driver when opening certain scenes
- use scons compiler R_AARCH64_LD64_GOTPAGE_LO15 errors
- Shader on MeshInstance2D has no effect
- ConcavePolygonShape3D and ConvexPolygonShape3D are meshes not polygons, maybe they should be renamed?
- When jumping on a horizontal-moving slope, the landing point will be shifted
- Improve error message when a float is expected but an int is passed as a shader function parameter
- Docs
- C++ not yet supported