godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1038 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Subresources are missing Script field in inspector
- Light2d combined with overlapping tiles is mixing underneath part of tile
- Grid moves along a selected object in the 2D editor under certain conditions
- about the naming of C/C++ macros
- Changing RigidBody2D `mode` propery doesn't work from inside Area2D body_entered signals
- Vulkan: "Mirrored Repeat" option for BaseMaterial3D missing
- Suggestion: Audit `XMLParser` for potential security issues.
- GDscript LSP docstring and function signature problems
- Breakpoint without blank line won't load all local debug variables
- Optimize device calls when using Volk
- Docs
- C++ not yet supported