godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- SDFGI Is Splotchy On Large Uniform Surfaces
- `core/project_settings.cpp` attempts to get modified time for `godot.project` in exported project
- Textures converting to VRAM compression automatically when adding them to a material, even if no VRAM compression algorithms are enabled in the Project Settings
- Image.create_from_data has no sensible way of passing multi-byte samples
- Saving resource does not clear modified state of scene
- 3.4.beta2 macOS Mono editor can't find dotnet CLI despite it being installed
- [3.x] Improve the script editor's executing line icon
- [3.x] Backport output log enhancements and features
- TranslationServer.set_locale fails on some internal nodes
- Vulkan: VoxelGI shows artifacts on highly reflective materials
- Docs
- C++ not yet supported