godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [3.x] Add "far distance" to SpatialMaterial proximity fade
- Mouse click (input_event) is not processed for a CollisionShape inside another CollisionShape
- Gizmo x-ray mode only works for last selected node
- Godot returns `**ERROR**: AudioOutputUnitStart failed, code: -50 on iOS` when silent mode is enabled on the iOS device
- Mac HTML export doesn't recognize action key release if Command is pressed
- Text Glitching
- Tweak the editor environment defaults and its interface
- Instancing some objects takes a lot of more time in Godot 4 than in Godot 3.x
- [3.x] Implement specular occlusion in SpatialMaterial
- Profiler continues when game paused
- Docs
- C++ not yet supported