godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1035 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Changing node type to custom TileMap class discards random tile data.
- Parser bug (please report) when doing StringName conversion (formerly causes string corruption)
- Can not select Texture Flags for Line2D (fixed in `master` as flags are now in materials/shaders)
- Light2D Android GLES2 wrong shadow
- APK produced by exporting to Android using the custom build is not a valid zip file
- OS.get_window_safe_area returning area off screen
- Window size rectangle in the editor does not take shrink into account
- Sprite with shader that modifies COLOR ignores modulate property
- Maya Controls - Ctrl + Middle Mouse not working (move camera)
- [Bullet] Unable to use imported collision data in other nodes
- Docs
- C++ not yet supported