godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1035 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Mono version crashes on build (Ubuntu 21.04)
- VisualShaders don't like being externally updated while Godot is running
- Graphical errors on editor when erasing nodes and switching between scenes on Intel graphics (GLES3 only)
- texture_get_data doesn't return mipmaps for layered textures
- Properties doesn't show up when export in script derived from EditorPlugin
- [3.x] Improve the generated ZIP archive name when using Download Project Source
- Windows launched by Godot start with `WM_SIZE_HINTS` set too small unless disabling `Resizable` (i3-gaps)
- Hide unsupported features in the web editor
- Warn you before binding a new shortcut if another shortcut is bound to that key
- Move render tree BVH frame update to occur in viewport draw
- Docs
- C++ not yet supported