godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Access Violation Exception in wintab_WTOpen(...)
- In a canvas_item shader, accessing `COLOR` in an `if` statement will affect `COLOR` even if the `if` condition isn't met
- RigidBody pushes KinematicBody in 3D Godot physics
- Node with physical bones spams rotref_posscale_decomposition: Condition "!m.is_diagonal()" error when it's added to or removed from scene
- Visual Script Basic Type Call Mode opens to empty Method Screen.
- Removing PhysicalBone from active ragdoll freezes attached vertices.
- Window sizing issue on i3wm when `resizable` is disabled
- Pressing the Move tool shortcut only works when the current tool is not Select
- YSort as a child of YSort does not draw on canvas from _draw() function
- [Bullet] RayCast collision noise near edge of static body
- Docs
- C++ not yet supported