godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- When I edit my own plugin script and save, godot closes in godot 3.3
- `CSGPolygon` in path mode scales do not work correctly
- ResourceSaver.save writes without using a temporary file, allowing corruption.
- Adding certain floats to a Control node's rect_position results in rect_size distortion
- MIDI Driver is not thread safe
- Scrolling while selecting atlas tiles breaks the selection
- Launching the Editor: Unable to Initialize Video Driver
- 2D rendering does math on srgb encoded colors
- [3.x] Fix PrimitiveMesh surface being unavailable immediately after creation
- Fix PrimitiveMesh surface being unavailable immediately after creation
- Docs
- C++ not yet supported