godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Data races when adding and removing nodes(Area2D, RigidBody2D) with physics multi threading
- Raycast Not Detecting CollisionShape3D: ConvexPolygonShape3D Mouse Collision in v4.0
- The VisualShader editor doesn't close when clearing a VisualShader resource (directly or indirectly)
- Adding a new line after a commented out line ignores indentation
- [WIP] [3.x] Changes in support of AR support on Android
- can_instance error when using third party nuget packages with .NET Standard 2.1 and 2.0
- Several physics related crashes when running test project
- store_pascal_string() errors when saving an empty string
- Resource thumbnails don't update after modifying images externally, but texture previews are up-to-date
- New feature "reload externally changed scenes" not working for Built-in Scripts
- Docs
- C++ not yet supported