godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Loading & unloading GDNative EditorPlugin crashes editor
- [Workflow] Selecting Export Templates close Export Project Window
- Mono Android Export: **ERROR**: Cannot instance script because the class 'Main' could not be found. Script: 'res://Main.cs'.t : At: modules/mono/csharp_script.cpp:2942:can_instance() - Method failed. Returning: __null
- Colors get converted to linear when using set_shader_param on a shader with render mode `spatial`
- vslider _gui_input(event: InputEvent) reports old value
- Saving PackedScenes with bundled resources corrupts tscn files
- Official Godot Linux binary crashes if GDNative plugin use Boost.Serialization
- Android template build fails with cmake error
- [3.x] Add a get_as_bulk_array method to multimesh
- [Bullet] Bouncing vehicle loses velocity
- Docs
- C++ not yet supported