godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Flat Button does not ignore the Focus style
- Shaders do not work with Control nodes and their children
- [TRACKER] Missing editor icons
- Particle oneshot doesn't work with billboard mode enabled and billboard keep size disabled.
- BakedLightmap (CPU lightmapper) does not use vertex colors (fixed in `master` with GPU lightmapper)
- Editor FOV Affects Gizmo Size
- 'acos' will sometimes return undefined behaviour for values that should be valid
- `Request for nonexistent InputMap action` then getting custom Input action from a plugin
- mono glue not found
- GLES2 referencing `DEPTH_TEXTURE` in shader corrupts `SCREEN_TEXTURE`
- Docs
- C++ not yet supported