godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- nVidia "Threaded Optimization" Driver Setting Intefering with Godot Preload Capabilities
- Swapping textures between animations in AnimationPlayer shows frame 0 for a split second before playing the animation
- Editor text input cursor position resets on save
- `AudioServer.capture_set_device()`and `AudioServer.device()` do not work on Windows
- Error (!is_inside_tree) when modifying an instanced CPUParticleSystem scene via the inspector
- Cannot call static function from a static function (in the same file) with class prefix
- Popup containing an auto-wrap label opens too tall
- fix allocation of compressed texture array on mobile
- Allowing viewport_container to contain viewports with handle_input_locally = true
- Usage of freed memory only in release build
- Docs
- C++ not yet supported