godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- iOS 12.5.1 improperly renders mesh instances with skeletons, but not on earlier or later iOS versions (GLES3)
- RigidBody gets stuck on collision boundaries
- Polygon2D UV Editor issues with invalid polygon indices
- world_to_map() returns inconsistent values when using raycast
- Bug Fixed: Node rename dialog no longer pops up inside of the viewport
- [macOS] [3.2.4] Godot windows remain "stuck" for ~500ms or so when dragging
- Viewport Textures only working in the editor
- Inconsistent behaviour of ?-operator in shader language on Mac
- VehicleWheel sinks into other colliders
- [Bullet] Bullet physics adds the default damping values instead of setting them
- Docs
- C++ not yet supported