godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Camera.project_position() always give wrong results when z_depth is Camera.far
- mix mode Light2D shadows misbehave under ViewportContainer
- Godot (Mono C#) Window Breaks If You Leave It Minimized For A While
- OpenGL: Directional Shadow Splits debug draw mode is not implemented
- The methods get_axis_lock and set_axis_lock of the Kinematic body 3D node are not available in Visual Script
- Calling update_worlds on Viewport in the UPDATE_DISABLED state should print an error or force UPDATE_ONCE state
- AnimatedSprite speed_scale causes animation end signal to be called repeatedly
- StreamPeer::get_<NumberFormat>() method ignore error from get_data()
- Particles2D flickering when using Spritesheet with multiple vertical rows on Mac
- Debugger not showing variables
- Docs
- C++ not yet supported