godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- The property input box in the tween.interpolate_property function in Visual Script opens the window to select a scene node instead of the window to select a node's property
- Spatial visibility has no effect on Node2D children
- .global_transform.basis.get_euler() returns data not useable for .rotation
- Mono/c# - field assigned resources of wrong type produce no error or warning
- Your mono runtime and class libraries are out of sync. mscorlib.dll
- Using isometric tiles with different heights
- Running C# project can crash after editing it with VS 2019
- [Bullet] 3D - Raycasting onto a capsule collision, is very inacurrate, compared to a box collision
- Automatic reimport of a modified 3D asset succeeds once, then later fails
- SkeletonIK crashes when selecting node in hierarchy
- Docs
- C++ not yet supported