godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] Fix low directional shadow quality on ultrawide aspect ratios
- Some Exported Fields/Properties Get Reset Periodically
- Is there a way to let the _draw() function take effect immediately?
- [3.2.3] Compiling for Mono iOS is giving a lot of errors on XCode
- RigidBody created by script cannot be selected in editor
- Exported PackedScene Field - Rightclick->Edit for assigned resource not working
- Multiple same warning for 1 line script, need to place multiple same ignore
- Improve the error message when attempting to use `not >` or `not <` in GDScript
- Scripts loaded from outside of res are suggested to save in res instead of just saving
- Sprite / TextureRect using ViewportTexture render incorrectly when viewport changes size
- Docs
- C++ not yet supported