godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- OS.execute() should work the same whether run within the editor or within an exported binary
- C# constructors appear to be called twice
- Material transparency bug over far blured environnement
- Intensive CPU/GPU usage when displaying animated content in the editor scene
- Calling godot::String::ascii() or utf8() causes memory corruption if the string originated from GDScript.
- Script button in remove mode on custom class nodes
- Editor freeze when running scene during reimport
- Errors for Android and iOS plugins
- Viewports do not render in HTML5 exports when running on some Macs.
- Theme resource with many properties makes the inspector unusable when node is reselected
- Docs
- C++ not yet supported