godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Mutable properties of `Resource` reference declared as `const` are not read correctly in 4.3 and later
- Optimize `String` and `Vector` equality test if the arguments are copies of each other.
- Vulkan graphics pipelines use excessive amount of memory on Galaxy S23
- Implement loading DDS textures at run-time again
- "Snap Controls to Pixel" only partially works
- Optimize and expose `Basis::scaled_local` to script
- Remove NodeDock
- Add support for Jolts FixedConstraint joint
- First use of shader with refraction_enabled=true causes stutter
- Cache `String` concatenation in `_blend_node`
- Docs
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