godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Uninitializing engine singletons makes the engine try to call free callbacks to GDExtensions that are already uninitialized
- Fix the use of `Object::_instance_bindings` when GDExtensions are uninitialized
- Exported Dictionaries that are modified in the Inspector and also changed at runtime are not reset to their initial value in scenes that are stored in a variable and reloaded
- Autocompletion and type/method signature checking does not work after the second degree inside of an `is` block
- Environment "Glow" should be put before the "Tonemap"
- Optimize and simplify `is_enclosed_in` and `is_quoted` implementations.
- Fix crash when using a modulo operator between a float and an integer
- Expose backface collision in mesh importer
- Page fault in amdgpu driver on Linux with Radeon RX 6600
- When moving a file in File System a random script is selected in the Script window
- Docs
- C++ not yet supported