godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- scaling node3d containing character3d to <0 causes hang (gpu or system)
- Static typing for for loop variable errors on invalid references
- Add `freeing` signal to Object
- print() of empty array using format string does not work
- Add SCons option to exclude default binary suffix
- Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
- Expose `VisualShaderConversionPlugin` and conversion related editor methods
- Add `reset` to `CowData`, to bring it on-par with other collections.
- libwebp: Update to 1.5.0
- When `Char16String` or `CharString` are constructed, call `strlen` in the header instead of the module.
- Docs
- C++ not yet supported