godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Optimize `String::match` / `String::matchn` / `_wildcard_match` to use a loop instead of a recursive solution.
- Make use of `latin1` encoding explicit in `gdextension_interface.cpp`.
- Custom Resource Default settings not being set when game is exported
- `Window.move_to_center` moves the window 15 px lower than the centered initial window position.
- Add HTTP proxy Basic authentication
- Core: Isolate `Ref` forward declare logic
- Keys do not release properly if left shift and right shift are held at the same time
- Converting visual shader to shader loses subresources
- Inline `String::utf8` and `String::utf16` for their simplicity.
- Change `StringName.operator const void *` to `explicit operator bool`.
- Docs
- C++ not yet supported