godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add a python test to sanity-check string literals for non-ascii characters.
- Round AtlasTexture size
- GLTF Import match material names to Materials in project
- PointLight2D shadow_filter = SHADOW_FILTER_NONE still applies a filter in Forward+ and Mobile rendering when it shouldn't
- [3.x] Scaling in windowed mode can crash the Linux Operating System
- [3.x] ViewportContainer + Viewport is distorted.
- ResourceLoader.load() doesn't recognize files created with custom importer when they are placed in newly-created directory
- Fix changing physics interpolation in SceneTree at runtime
- Clean up `String::find` to remove duplicate code, and speed up comparison.
- Add warning to `InputMap.load_from_project_settings()` about running it in a tool script
- Docs
- C++ not yet supported