godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Graphics shake violently if physics interpolation is enabled at runtime
- Camera2D stops scrolling if physics interpolation is enabled at runtime
- [4.3 stable] Android gradle build export error
- Rename Select Mode to Transform Mode, and create a new Select Mode without transform gizmo
- Fix ui navigation break
- Add `body_is_valid()` to PhysicsServers and remove invalid exceptions in `PhysicsBodyXD/SoftBody3D::get_collision_exceptions()`.
- RandomRange VisualShader Node throws error when connected to Varying Setter
- LSP: Improve function default arg representation
- Autocompletion: Use correct completion type for argument options
- Core: Refactor error macros
- Docs
- C++ not yet supported