godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Double Precision MultiMeshInstance3D does not Scale Properly
- LightmapGI: Use Geomerics technique for retrieving irradiance from SH
- OpenXR Stereoscopic matrix not returning the correct projection matrix
- Jolt: Body penetration issues compared to GodotPhysics3D
- [2D] `RemoteTransform2D` does not account for Camera offset when Target is Under a Separate `CanvasLayer`
- CapsuleShape2D does not allow to set programatically Radius and Height
- Implement `@no_storage` annotation
- Compatibility Renderer: LIGHT_VERTEX does not affect shadows
- Infinite log spamming 'Condition "!v.is_finite()" is true.'
- Editor: Fix `Ctrl+Click` on enum values does nothing
- Docs
- C++ not yet supported