godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Android export from android will not update main scene layout unless .godot/exported/... is deleted
- [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
- Exported property doesn't change when changed in the editor
- Internal Script Error: Opcode 0 (Please report) when using CACHE_MODE_IGNORE_DEEP with ResourceLoader.load()
- Fix parsing Resource type as value type of a Dictionary
- Save resource types as the script's native type if there is one
- [Web] Clarify JavaScriptBridge callback requirements
- Can't Preload GDScript UIDs on Export Builds
- Use 1.5x growth factor for LocalVector
- Script editor fails to reload closed scripts after externally modified
- Docs
- C++ not yet supported