godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- weird output when printing empty Array
- Script does not close when deleted from FileSystem
- Editor Inspector Plugin can_handle() can pass uninitialized objects.
- GDNative variable exports do not update in Remote Inspector when game isn't focused (Linux)
- Children of TouchScreenButton don't inherit its visibility on desktop
- Erroneous Error: The signal is declared but never emitted. UNUSED_SIGNAL
- Input Map action doesn't support two directions of same joy axis
- [TRACKER] Indentation, line breaks and GDScript
- Setting RigidBody global_transform into the `_input` function fails.
- [Mono] 3.2.2 Android Plugin fails to call GodotLib.calldeferred with Mono Object
- Docs
- C++ not yet supported