godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Tooltips for exported properties not showing up
- Store view depth instead of ray length in occlusion buffer
- Regression: LSP sends unparsable message, breaking text editor lsp integration.
- Inverted `GPUParticlesCollisionHeightField3D` on compatibility renderer only
- MultiplayerSynchronizer stops syncing node when node owned by another client is freed
- Fix `_forward_3d_gui_input` not working with the preview camera
- Remove prompt to restart editor after changing custom theme
- EditorNode: Add function to load file as either scene or resource
- `keys_pressed` does not seem to accurately reflect the keys being pressed on Wayland
- RigidBody2D freezes when accessing GlobalRotation or GlobalPosition inside _physics_process while the camera is moving and the RigidBody is the child of a Parallax2D node.
- Docs
- C++ not yet supported