godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- EXC_BAD_ACCESS (code=1, address=0x0) on iOS when running linked Godot Mono project in XCode
- Optimize usability of VisibleOnScreenNotifier2D
- Godot4.4dev7: Using `@warning_ignore` annotation at function signature level is broken
- Metal: Pixel format mapping is shared for all platforms
- Add "Include addons folder" button to "Find/Replace in Files" dialog
- CanvasItemMaterial Light Mode Only not working with lights
- SoftBody3D can cause editor to hang when opening scene on multi-threaded physics
- Crash on searching in the "Pick Root Node Type" dialog
- Allow overriding SpinBox value on `focus_exited`
- Add unit tests for StreamPeer, StreamPeerBuffer and StreamPeerExtension
- Docs
- C++ not yet supported