godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Selecting a new tile from tileset palette should turn off the eraser toggle
- Godot Autoload disappeared, but still exists?
- Add `Math::blend_from_angle()` and `Quaternion.blend_from()` to blend rotations from an initial axis
- GPUParticles3D using Directed Points does not have correct initial velocity
- [DOCUMENTATION] Clarify ambiguous String Documentation
- Rename "vertex" to "control point" across the class reference
- Godot 4.3 stable - PhysicalBoneSimulator3D/Skeleton3D Documentation Not Updated
- Add a built-in debug menu that displays current performance
- Improve and fix packed arrays usage
- Emission texture not working in custom shader on mobile devices
- Docs
- C++ not yet supported