godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Environment: Background Mode: Canvas causes Popup windows to become severely transparent (including default "ToolTip") regardless of `background_canvas_max_layer` property
- [3.x] Task.Delay throws NullReferenceException on HTML5 exports
- Move non-const iteration from `Vector` to `Vector.write`.
- [3.6] Copy Property Does Not Work
- Overhaul resource duplication
- class_name doc comments edited with external editor don't update until editor restart
- Behavior of VERTEX.y in canvas_item Shaders changes drastically depending on whether Compatibility or Forward+ Render Engine is selected
- GPU Particles 3D: New particles not emitting with specific Lifetime + Scale Curve settings
- Refactor Variant to provide easier maintenance and readability at no performance cost.
- [4.4 dev7] Seperation Ray causes Mesh surface errors
- Docs
- C++ not yet supported