godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [DRAFT] Add a way to fully create a ConcavePolygonShape3D in calling thread
- Capitalize INF, -INF, and NAN in serializing and allow in Range
- Add ability to temporarily add a collision to a mesh behind the cursor to enable snapping/measuring functions
- Changing the script inheritance of a Resource does not update the type in resources and scenes where it is saved as a subresource automatically
- Remove rect from Line2D
- Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
- Add checks to prevent path traversals
- Receives ERR_OUT_OF_MEMORY when importing medium sized .ogg files
- Always update `.tscn` name when `save scene as…` is pressed
- set_deferred does not throw error with invalid arguments
- Docs
- C++ not yet supported